Tweaked the brightness of light sources on PC so that they're no longer too bright in some instances.Players who are not finished loading when the match begins will now have an additional window of time to join the match-in-progress rather than timing out on start.Improved support for matchmaking between players with highly divergent load times.Fixed an issue where the game could crash while changing loadouts.Variable frame rate support added for TVs and monitors that allow it.Improved visual quality and lighting on PS5.Added an option for players on the Xbox Series X|S to prioritize enhanced visuals or enhanced performance.The game now supports up to 120FPS and up to 4K on Xbox Series X|S.Added Fostar Haven as a map to Dogfight and Fleet Battles (Solo/Co-Op vs AI and PvP).For full details on the new content added and what’s coming next, check out the Pilot Briefing on our Holiday Supply Drops. Bolded are some highlights we think the community will be most interested in.
The following bug fixes, changes, and additions come in Update 3.0.
Gameplay Overview Starfighters Components Locations Modes PC Requirements Tips and Tricks Release Notes Latest News Media Gameplay Overview Starfighters Components Locations Modes PC Requirements Tips and Tricks Release Notes Latest News Media UPDATE 3.0 RELEASE NOTES New cosmetics, map, and more!
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